Look through the hole and search the bookcase to find a barely visible magnet. With the umbrella in hand, jump through the square hole next to the couch to enter a strange room with a half-open wall to your right. We'll have to do something about the crowbar being heated up, but first jump down into the lower room and grab the umbrella off the floor. Too hot to handle, but we'll need this for later Grab the crowbar, which will immediately fall, as it is too hot to hold. Instead, open the breaker to your right to find a red-hot crowbar. Instead, go down the red staircase to your right, and open the door to your left at the bottom of the stairs. We're not going on this section quite yet, though. Head inside to find the rollercoaster track. Go up the first two ladders to a landing platform, then pull the red switch above the door. Immediately turn left and enter the door that was opened by the switch, which leads to several long sets of ladders going up. Jump on the box tower and throw your item at the switch to flick it over and unlock a door inside the house.īreak the window directly next to you and head inside the house. Throw down the boxes in front of the open grate where a red switch is just barely visible. With those items in hand, head around the right side of the neighbor's house to the back. There are again boxes in the closet of your house, or you can find some outside in the neighbor's yard. With that out of the way, it's time to get started back on the regular gameplay.įirst, grab any small, throwable item (such as the VHS tape in your house) and two boxes. If you haven't yet finished the in-between segment taking place in a different time, walk into your house for a cutscene, then grab the green key out of the car trunk to access the neighbor's house and pick up the phone. Some overlap exists between Hello Neighbor Acts II and III.